SIMPLE AND COMPLEX CONDITIONALS


        //These are libraries from which you can get additional commands for your program

        using System;
        using System.Collections.Generic;
        using System.Linq;
        using System.Text;
        using System.Threading.Tasks;
        
        namespace Class1
        {
            //This is the program where all our code will be...
            internal class Program
            {
                //This is the main static function... this is important,
                ///because it is the core of our program, without it, the program will not work.
                static void Main(string[] args)
                {
                    //code
                    //Conditional statements:
        
                    // && is AND
                    // || is OR
        
                    //If the result is equal to 1
                    if (result == 1)
                    {
                        //Print the following message:
                        Console.WriteLine("Result is 1");
                    }
                    //Otherwise:
                    else
                    {
                        //Execute this code:
                        Console.WriteLine("Result is not 1");
                    }
        
        
                    //Now let's consider something more complex:
        
                    Console.WriteLine("Enter your name:");
                    string name = Console.ReadLine(); //We store the name in our variable...
        
                    Console.WriteLine("Please enter your age: "); 
                    int age = int.Parse(Console.ReadLine()); //We store the integer age in our variable...
        
                    //Greater than (>) and less than (<) signs
                    if (age > 18)
                    {
                        Console.WriteLine(name + " is an adult");
                    }
                    //Otherwise:
                    else
                    {
                        Console.WriteLine("Not an adult");
                    }
        
        
                    /*Another case:*/
        
                    // Create a Random class object to generate random numbers
                    Random random = new Random();
        
                    // Generate a random integer from 0 to 99 (inclusive)
                    int randomNumber = random.Next(100);
                    Console.WriteLine("Random integer from 0 to 99: " + randomNumber);
        
                    // Generate a random integer in the range from 1 to 10
                    int randomRange = random.Next(1, 11);
                    Console.WriteLine("Random integer from 1 to 10: " + randomRange);
        
                    // Generate a random floating-point number from 0.0 to 1.0
                    double randomDouble = random.NextDouble();
                    Console.WriteLine("Random floating-point number from 0.0 to 1.0: " + randomDouble);
        
                    // Generate a random floating-point number in a given range (e.g., from 1.5 to 5.5)
                    double randomDoubleInRange = 1.5 + random.NextDouble() * (5.5 - 1.5);
                    Console.WriteLine("Random floating-point number from 1.5 to 5.5: " + randomDoubleInRange);
                    
                    Console.ReadKey();
                }
            }
        }